Now, I love playing PC games. I mean, I literally grew up playing them. And you’ve probably read about how I absolutely adore Steam. But reading this piece in PC Gamer that references comments from EA General Manager Ben Cousins annoys me. Because it smacks of money-grubbing corporates ruining the hobby we all love. If you’re a gamer, it’s time to think and take action.
First, let me post some liberal excerpts of statements that annoy me:
“I have trouble working out why free-to-play games have generated controversy – I’ve been doing this for four years now, so it feels kind of normal to me – but I can’t think of anything more exploitative than gating all of your content behind having to pay someone $60.”
“That’s a really harsh business model if you think about it objectively,” he adds, saying “what we do is enable everyone to play the game, and figure out if they like it. If they don’t like it they can walk away and they don’t lose anything.”
“How many times have we all bought crappy games for $60, right? And the majority of people in our game spend less than that – the cost of a full-priced game. So what we’re selling is a cheaper than full price game that you can try before you buy.”
So what he’s saying is basically saying that the smarter, kinder model is to release a game, lock everything that’s fun about it up, and make you pay ridiculous amounts to unlock all the content. You see, the business model works only for those who want to milk more money out of a game. Just like how some DLCs function.
If it was really about letting the player experience the game before making a purchase decision, well, demos do that pretty well already. In fact, here‘s EA’s own excellent demo of Dragon Age 2 for you to download. No, I’m pretty sure that was a cover line.
More obviously, is the funny railing against the US$ 60 price point for games. The irony is that EA’s pointing at itself and it’s not like they don’t have the means to reduce that price to – oh say, $50.
To his last line – the majority of people spending less than the cost of a full-priced game becomes that way because many, many people will register for free and stop playing. But really, with gamers, you’re talking to an audience that wants to go through the entire game. It would really suck if you needed to pay US$20 to unlock every chapter in your “free” copy of Dragon Age II – with micropayments of US$1.99 for each piece of equipment you want.
It’s ridiculous on iPad games (and I’ve stayed off those kinds of games) and it’s utterly ridiculous on the PC games that matter (I’m leaving out all those Chinese MMOs that work on this business model).
The statistics are skewed and I can guarantee that if this is where the PC Games industry is heading, playing games will be no fun anymore. So please, PC Game companies (especially EA), please say it ain’t so.






